Everyone knows how the Hero died.
Ten years ago you ended the Demon King's war in one night. Then you got bored, faked your death and opened a tavern in the most boring town on the frontier. Tap what the songs say.
Harvest Night
Ten years ago the Hero ended the Demon King's war in a single night and died in the final battle. There are statues. There are songs. There is a play.
The play is in your common room tonight.
Harvest week has packed the Quiet Lantern to the walls: farmers three to a bench, the stew pot on its second refill, Marta swearing at the oven. A seven-foot actor in a golden wig is practising his death scene by the hearth.
The door bangs open. Four adventurers in matching gold-trimmed cloaks, Silver-rank badges polished bright.
“Sir Dorian Vance, of the Gilded Fang. We'll take the table by the fire.”
The farmers are sitting at it.
At the end of the bar, Old Fenwick lifts his cup without opening his eyes. “Cows went quiet on the east road this evening. All of them.”
🗓️ Day 1 · 🕗 Evening · 📍 The Quiet Lantern


Write yourself on the board.
Your real name and the fake one the town knows. Your hero name from the songs. Your ability. The legendary weapon behind the cellar panel. Nothing is picked from a list.
The Quiet Lantern
tonight's board
Barley stew, burnt onions3 cp
Cider (Captain Hobb's tab)—
Your host tonight: Tom Barley.
Ten years ago, the Dawnbreaker ended the war in one night. Nobody in this room knows they're the same person.
Also good at: ending wars in one night. Definitely not in the cellar: a talking sword, bitter about ten years in a cellar.
The only name nobody wrote in any song: Kael Ashborne.
Ordinary threats are never a danger to you.
The danger is being seen. Pick how much of yourself to use.
The staff asks nothing.
Notices everything.
The Gilded Fang want the farmers' table.
A Silver-rank party, sure their leader is the next Hero. Also in the room: the town guard and a lord who has noticed the tavern makes money.



Every time someone sees what you are, the world gets closer.

Famous for nothing. That was the whole point.

The Five of the Spire. Four faces survived the years. The fifth wore away.
The things that can still hurt you.
The Demon King's surviving generals, scattered and hiding. Rumour says they want their master back. Tap a notice to provoke it.

Under the floorboards, behind the cellar panel, something you put away ten years ago is warm.
Open the doors. Hide the Hero.
Comedy, big fantasy action, and a very good barley stew.